


Every day you have to make difficult choices, like who are you going to feed with your limited resources, who is going to risk exploring the nuclear wasteland in order to find more useful stuff, what piece of equipment to save during an earthquake and so on. You have to survive several weeks in your shelter, using what you were able to collect. After the time is up, a nuclear bomb explodes and you begin the second, more important, longer part of the game. Of course you have limited equipment slots, so you have to run there and back again like crazy and decide what is more important - your son, or perhaps a radio that will allow you to listen to army broadcasts and be able to prepare for what is coming. You start the game in a procedurally generated house and you have only 60 seconds to bring family members, food, water and every potentially useful tool you can to your shelter. You A nice little indie title that combines simple, reflex based arcade game with This War of Mine survival mechanics and some gruesome humor.

A nice little indie title that combines simple, reflex based arcade game with This War of Mine survival mechanics and some gruesome humor.
